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How Do You Export a Custom Package in Unity?

Published in Unity 2 mins read

To export a custom package in Unity, you can follow these steps:

  1. Select the assets you want to include in your package. This could include scripts, prefabs, materials, textures, or any other asset type.
  2. Create a new folder for your package. This folder will contain all the assets you want to include.
  3. Create a package.json file in the package folder. This file defines the metadata for your package, including its name, version, and dependencies.
  4. Add a package.manifest file to the package folder. This file specifies the assets that are included in the package.
  5. Use the Assets > Export Package menu option to export your package. This will create a .unitypackage file that you can share with others.

Example package.json File:

{
  "name": "MyCustomPackage",
  "version": "1.0.0",
  "description": "A custom package with useful assets",
  "author": "Your Name",
  "unity": "2022.1.0 or higher",
  "dependencies": {}
}

Example package.manifest File:

MyCustomScript.cs
MyCustomPrefab.prefab
MyCustomMaterial.mat
MyCustomTexture.png

Practical Insights:

  • Organize your package: Keep your package folder structured and well-organized for easy management.
  • Include documentation: Provide clear documentation within the package for users to understand how to use your assets.
  • Test your package: Thoroughly test your package before sharing it to ensure it works as expected.
  • Use a version control system: Use a version control system like Git to track changes and collaborate on your package development.

Solutions:

  • If you want to export a package containing only scripts: You can select the scripts in the Project window, right-click, and choose "Export Package...".
  • If you want to export a package containing a specific folder: You can select the folder in the Project window, right-click, and choose "Export Package...".

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