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How Do You Link Objects Together in Unity?

Published in Game Development 2 mins read

In Unity, you can link objects together using Parent-Child relationships. This creates a hierarchical structure where the Parent object controls the position, rotation, and scale of its Child objects.

Here's how to establish a Parent-Child relationship:

  1. Select the object you want to be the Child.
  2. Right-click on the Child object in the Hierarchy window.
  3. Select "Set Parent" and choose the desired Parent object from the list.

Benefits of Parent-Child Relationships:

  • Simplified Transformations: When you move, rotate, or scale the Parent object, the Child objects will follow suit.
  • Organized Scene Structure: Creating a clear hierarchy helps manage complex scenes and makes it easier to find specific objects.
  • Efficient Animation: Animating a Parent object automatically animates its Children, simplifying the animation process.

Example:

Imagine you are creating a character with a head, arms, and legs. You can make the character the Parent and the head, arms, and legs as Children. When you move the character, all its parts will move together.

Additional Methods:

  • Scripting: Use scripts to establish connections between objects, allowing for more complex interactions.
  • Joints: Use joints like Hinge Joints or Ball Joints to create physical connections between objects.

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