You can convert lines to editable poly in 3ds Max using the Convert to Editable Poly command. Here's how:
- Select the lines: In the viewport, select the lines you want to convert.
- Access the Convert to Editable Poly command: You can access this command in a few ways:
- Right-click on the selected lines and choose Convert to Editable Poly from the context menu.
- Go to the Modify panel and click on Convert to Editable Poly.
- Use the keyboard shortcut Alt+C to open the Convert dialog box and select Editable Poly.
- Confirm the conversion: 3ds Max will convert the selected lines into an editable poly object.
Now, you can modify the converted object using the Editable Poly modifier, giving you more control over its geometry.
Important: Keep in mind that converting lines to editable poly will create a new object. The original lines will be retained but will no longer be editable.
Example:
Let's say you have a simple line object representing a path. After converting it to editable poly, you can then use the Editable Poly modifier to add vertices, edges, and faces to create a more complex shape, such as a curved path or a detailed terrain.